
Handkerchief Scarf - Burnout Velvet in Java Sea - One Left!
All Sale Items Discounted Less Than 50% May Be Exchanged For Store Credit.
All Clearance Items of 50% or more Are Final Sale!
THE CLASSIC SCARF - Handmade in Seattle, WA, USA. Shown in Burnout Velvet in Java Sea. Charming and soft, this light-weight, Burnout Velvet is a simple, statement piece perfect for dressing up. This scarf is available as a light, Handkerchief Scarf, a graceful piece to wrap around your shoulders or pull up over your hair. Perfectly simple and regal. The total length of the Handkerchief Scarf is 88" x 21" wide (approximately, depending on fabric).
Hand wash cold. Lay flat to dry.
Color matching is close but not exact, dye lots may change throughout the season, please call for swatches if matching.
Please note: While we understand that color accuracy is important, a product’s actual colors may differ slightly from what appears online. Colors may vary due to lighting, photography, monitor settings, and variations in material batches.
Original: $9,400.00
-70%$9,400.00
$2,820.00Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
All Sale Items Discounted Less Than 50% May Be Exchanged For Store Credit.
All Clearance Items of 50% or more Are Final Sale!
THE CLASSIC SCARF - Handmade in Seattle, WA, USA. Shown in Burnout Velvet in Java Sea. Charming and soft, this light-weight, Burnout Velvet is a simple, statement piece perfect for dressing up. This scarf is available as a light, Handkerchief Scarf, a graceful piece to wrap around your shoulders or pull up over your hair. Perfectly simple and regal. The total length of the Handkerchief Scarf is 88" x 21" wide (approximately, depending on fabric).
Hand wash cold. Lay flat to dry.
Color matching is close but not exact, dye lots may change throughout the season, please call for swatches if matching.
Please note: While we understand that color accuracy is important, a product’s actual colors may differ slightly from what appears online. Colors may vary due to lighting, photography, monitor settings, and variations in material batches.


















